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Forum: Feedback & discussions

Here you can tell us what do you think about new features etc.

  1. Sticky Thread Sticky: [Feedback] Latency & Performance Improvement

    Today we're testing a possible solution to latency issues and performance. Please let us know your feedback in this thread! Happy commenting!...

    Started by BB_Saqui, 18.02.19 19:41
    • Replies: 5
    • Views: 603
    18.02.19 22:33 Go to last post
  2. Sticky Thread Sticky: No asking for gems and resources, please!

    Hello everyone, We send out gems & resources from time to time to everyone on the testserver, but we cannot take care of players requesting them....

    Started by BB_Saqui, 18.02.13 12:51
    • Replies: 0
    • Views: 38,116
    18.02.13 12:51 Go to last post
  1. Question about not yet implementation of the battle system

    It's hard to know exactly what is being described, since there are words that have multiple meanings being used in the sentence. Now in terms of...

    Started by dman_dustin, 02.09.14 01:04
    • Replies: 4
    • Views: 1,596
    02.09.14 17:17 Go to last post
  2. new combat island of pirates done

    Hi there! I've completed the island of the pirates adventure, here is my guide. Master of martial arts + major general 150 crossbowmen, 560-600...

    Started by ReaX, 02.09.14 13:49
    • Replies: 5
    • Views: 4,333
    02.09.14 16:55 Go to last post
  3. Enemies in Valiant Little Tailor

    Unsure of classification of troop types so not sure if this fight went correctly or not. camp was 80 Wolves, 60 Fox, 50 Boar, 1 unicorn(boss)....

    Started by no_name, 02.09.14 16:12
    • Replies: 1
    • Views: 1,189
    02.09.14 16:48 Go to last post
  4. RB Guide - New combat system

    NOTE: This is just an aproximate guess, most of these can probably be tweaked later on when we get more info. And im still working on blocks to...

    Started by SirWillow, 02.09.14 15:12
    • Replies: 2
    • Views: 1,471
    02.09.14 16:06 Go to last post
  5. Moving Buildings in a developed economy

    The new changes to the combat system are going to create a necessity for many players to significantly modify their islands. I accept that. I...

    Started by Draconus2004, 01.09.14 23:56
    • Replies: 6
    • Views: 2,161
    02.09.14 15:18 Go to last post
  6. Build time on units - obsolete

    Maybe we will figure out more efficient ways to run adventures, but for now the old build times on units seem....obsolete on many of the higher...

    Started by Draconus2004, 01.09.14 22:59
    • Replies: 4
    • Views: 2,290
    02.09.14 15:11 Go to last post
  7. The Splash Damage is too strong.....

    Ok.... we need to stop with giving splash damage to every unit. I was just doing a Roaring Bull adventure on Test server, and I found out that...

    Started by WilliamDeng, 01.09.14 23:26
    • Replies: 4
    • Views: 3,310
    02.09.14 09:28 Go to last post
  8. New Combat System = Quitting

    Just post a bump if your thinking of quitting if this system is implemented. I'll start off - one.

    Started by Ammok, 01.09.14 23:43
    2 Pages
    1 2
    • Replies: 11
    • Views: 2,242
    02.09.14 09:08 Go to last post
  9. rebalance vs new combat system

    we're only seeing one piece of the puzzle, since the rebalancing is phase one to a whole new combat system. there are a lot of unhappy campers out...

    Started by testnanny, 01.09.14 23:17
    • Replies: 4
    • Views: 1,897
    02.09.14 07:20 Go to last post
  10. New combat system needs new combat reports

    It is great that combat is now a lot more involved. But without a more involved combat report which lets you know that your Militia have done...

    Started by Gerontius, 01.09.14 20:48
    2 Pages
    1 2
    • Replies: 16
    • Views: 3,243
    02.09.14 07:14 Go to last post
  11. Game clock?

    My first post disappeared :( so this one just asks the questions ;) Does production stop after 24hrs or 48hrs if you fail to log in or get visited...

    Started by Larili, 01.09.14 16:12
    • Replies: 8
    • Views: 12,086
    01.09.14 23:24 Go to last post
  12. Cannons - no longer shielded

    I just wish to say - cannons no longer being shielded by militia from attack weakest is a very negative change to the combat system on harder...

    Started by Draconus2004, 01.09.14 22:37
    • Replies: 2
    • Views: 1,109
    01.09.14 23:01 Go to last post
  13. Recycling Manufactory - increase limit

    Seems like coal consumption will increase dramatically with this new system, so maybe limit for recyclers at merchant should increase too, to 5-6?

    Started by alakama, 01.09.14 21:44
    • Replies: 6
    • Views: 2,264
    01.09.14 22:45 Go to last post
  14. fishfarm

    it would have been nice if you could build the fish farm on the water as on the island as it is now provided, it is insignificant

    Started by bambam291111, 19.08.14 11:41
    • Replies: 5
    • Views: 3,538
    01.09.14 19:44 Go to last post
  15. Collectibles spawning on home island

    Not sure if this is as intended but the spawn rate of pumpkins seems very low, I will monitor this with a series of pictures, any help would be...

    Started by BigB, 21.08.14 12:45
    2 Pages
    1 2
    • Replies: 16
    • Views: 3,423
    30.08.14 23:38 Go to last post
  16. 2х rariety provision house queue bug

    Hello :) got second rariety provision house from promo on live server and i can't use second rariety provivion house because when i set order...

    Started by frankyboy, 23.08.14 16:00
    2 Pages
    1 2
    • Replies: 10
    • Views: 5,798
    28.08.14 20:36 Go to last post
  17. Need to increase the number of adventures that drop pumpkins

    Hi mods, So currently out of the adventures that can give pumpkin as loot, only the co-op adventures are doable. Here's the list: •Normal...

    Started by asaddf, 25.08.14 12:14
    • Replies: 5
    • Views: 11,092
    27.08.14 11:49 Go to last post
  18. Halloween Event 2014 Quest Rewards

    I think the amount of pumpkins awarded for each quest is a bit on the low side. It needs to be increased by a factor of five, anyway, in my opinion.

    Started by Mystica2, 24.08.14 20:32
    • Replies: 2
    • Views: 2,703
    26.08.14 13:24 Go to last post
  19. increased capacity for dark and white castles

    Should the pop limit be trebled to white [150] and dark [300] , yes or no ?

    Started by ukwicca, 14.08.14 23:07
    • Replies: 5
    • Views: 1,928
    26.08.14 01:21 Go to last post
  20. ramadan lantern

    how do we get it? its listed in TO as tradable

    Started by testnanny, 23.07.14 07:28
    • Replies: 7
    • Views: 2,559
    24.08.14 20:22 Go to last post

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