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  1. Replies
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    Or you could put them at blocked locations.....

    Or you could put them at blocked locations..
    https://forum.thesettlersonline.com/threads/33065-Dev-Blog-Building-Space
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    2,898

    https://forum.tsotesting.com/threads/22555-to-adju...

    https://forum.tsotesting.com/threads/22555-to-adjust-the-space-for-construction-of-the-red-trees
  3. Replies
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    313,280

    Well, firstly, Weekly Challenges are causing some...

    Well, firstly, Weekly Challenges are causing some semantic issues - BB removed adventures from the mini quests for crystal shards and tried that idea here covered in the illusion of being Weekly...
  4. Pinewood and hardwood trees/deposits on Archipelago

    From forum.thesettlersonline.com/threads/32141..

    http://fs5.directupload.net/images/160221/mmt3vu38.png
    Will you ever fix this?
  5. Replies
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    So, reward's been splitted up and increased by...

    So, reward's been splitted up and increased by about 25% - good news.

    Still, the biggest issue for many remains - WC being autostarting.
    What about letting player decide if and when to initialize...
  6. Replies
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    17,297

    If this is a rounding-related issue...

    If this is a rounding-related issue, then I've seen some lately on live server - size of deposit may differ when following skills are affecting: Versed, Natural Copper/Gold Vein, Natural Born Digger .
  7. Thread: Certificate

    by SmurfAsH
    Replies
    9
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    21,559

    lol Now again on liveservers..

    lol
    Now again on liveservers..
  8. Thread: Star menu

    by SmurfAsH
    Replies
    8
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    43,761

    About 2. If also allow setting up a hub building...

    About 2.
    If also allow setting up a hub building in every conquered coastal sector, I am sure most players would like that (and a UI that allow us to handle army leading generals without garrison.
  9. Replies
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    365,149

    This is nothing new.. ...

    This is nothing new..



    https://forum.tsotesting.com/threads/23028-We-need-your-feedback-Test-Server-UI-Changes!
  10. But in flash you trust.. Sorry, but client...

    But in flash you trust..


    Sorry, but client side problems have been even worse now.

    Why would anybody spend cash on a game that fails fundamentally?
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    25,654

    Are you considering letting RPH also get...

    Are you considering letting RPH also get Expansion/Duplicate Bonus as non-unique building?
  12. Replies
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    21,970

    Ignorance is bliss

    Sooo...you really can't give an answer here?
  13. Replies
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    21,970

    spoiler-tag broken

    It seems like you've turned off the spoiler-tag here in testserver forum - works in liveserver forum.
    If intended, why?
  14. Replies
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    313,280

    What about letting player decide if and when to...

    What about letting player decide if and when to initialize a WC?
    You could add a new search to scout/explorer.
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    29,249

    This have been lost in the mist, right?

    This have been lost in the mist, right?
  16. Any chance the small Christmas Tree won't keep...

    Changing the blocking of an object will change it for this object everywhere. They will remain on the map as you said, but they might move half of the grid in one of the 4 directions. Going from a...
  17. Replies
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    253,996

    So misclickers should use a different production...

    So misclickers should use a different production building when placing an area buff?
    I do not have a problem placing area buffs as I have no problem switching edges and vertices while looking at the...
  18. Replies
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    60,323

    They both share same purchase limit, but then...

    They both share same purchase limit, but then there's one "undefined text" gift tree in Test category. Though, no new quest was given from it.

    Edit: Now it also gave one.
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    253,996

    Right, that's why I wrote "Your grid view makes...

    Right, that's why I wrote "Your grid view makes sense while adjusting a building's position from it's origin location in the map coordinate system, but not at all in the big picture. " in the...
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    253,996

    Those surrounding grids are shared with an...

    Those surrounding grids are shared with an adjacent building, so technically 1/1 + 4/2 + 4/4.


    So how come the huge player base is still seeing it as 2x2 and "easy to misplace" is a common...
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