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Thread: New Daily Quests {6/10/2016}

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    New Daily Quests {6/10/2016}

    Something I never thought I would say... I miss the old daily quests with the horrible rewards.

    These new daily quests that have come with the changelog on 6 October 2016 are just as bad as the old ones, but wanting more expensive items. The lack of variety on the live servers right now is quite sad with only a handful of quests that repeat again and again. Yet asking people to pay elite soldiers, cannoneers, mounted marksmen, besiegers and so forth is not making things better. Especially when you only get one more crystal for paying 5 elites and 5 crossbowmen {50 swords and 50 crossbows} than paying a dozen damascene swords. It is nice that there are new quests being added to the queue, but you are going down the insane path of "level up a hunter" from days of old.

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    I see there is a new daily quest to pay 2 manuscripts... uh, no thanks. It is much better than your first attempt, but I do not care if we can make them faster than before. No, never. So much for the Excelsior being of any use because you all have decided to price us out of getting any crystals.

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    Another one today to pay 7 elite soldiers for 4 crystals. Goes back to the other daily to pay 12 damascene and you get... dun dun dun, 4 crystals. So 70=12?

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    I think that some inconsistency is intended in the daily quests. Moreover, I guess they are intended to get harder according to the value of the crystals. I don't like some of them either, but please consider that inconsistency is needed to make some items more valuable.

    If you consider that there are three xp quests, where two of them gives 400kxp and one gives 70k xp... Pure inconsistency?

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    I understand that, but they seem to be of the idea that the higher level you are the more you must give for the same reward. What do you think would happen if the merchant worked that way? A level 21 player would pay 6999 gems for a Master of Martial Arts, but a level 50 player would have to pay 12999 for it. That is essentially what they are doing with these new quests. It makes it so their beloved new Excelsior will get little use and only serves to discourage the player as they are penalized for level up. It is just like the guild quests work.

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    At least they're not asking us to run Secluded Experiments.

    In the end it's all just pixels anyway. Altho I wouldn't pay 2 manuscripts, the rest are no big deal to me. And a couple of months from now, if I'm sitting on a few hundred manuscripts, I might not mind that one on occasion either. Accounting sure can take the fun out of everything.

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    I ma not trying to penny pinch but they go out an post a dev blog saying "hey we are helping you out with your bookbinder being slow, your barracks being bogged down", so forth and so on and in the mean time they are doing things that counter act that statement. When you say in the same dev blog there are new daily quests giving you more crystals than before... What they do and what they say being the same. I guess that is all I really want.
    Last edited by Teetays; 02.11.16 at 23:13.

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    Blue Byte Gamedesign Team BB_Alex's Avatar
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    Quote Originally Posted by Teetays View Post
    I ma not trying to penny pinch but they go out an post a dev blog saying "hey we are helping you out with your bookbinder being slow, your barracks being bogged down", so forth and so on and in the mean time they are doing things that counter act that statement. When you say in the same dev blog there are new daily quests giving you more crystals than before... What they do and what they say being the same. I guess that is all I really want.
    Hi Teetays,

    thank you for your concerns and your feedback. We want to improve the game in all the parts, and your feedback is very important.
    The goal of the new daily quests was to provide more crystals. We achieved this by increasing the minimum and maximum amount of crystals you can get as reward specificaly for this new higher tier of daily quests. The following happens, when you reach level 66:

    1. The 2nd tier of daily quests (Level 31-65) is deactivated in your pool of daily quests. This action leads to a higher average amount of crystals per day, since the crystal reward range of the remaining 3rd tier (Level 51-75) is higher. This way we guarantee, that the minimum amount of crystals rewarded through one daily quest is higher.
    2. The 4th tier of daily quests (Level 66-75) is activated for your pool of daily quests. This action offers additional quests to those of the 3rd tier, which have a higher crystal reward range compared to the 3rd tier. This way we increase the maximum possible amount of crystals rewarded through one daily quest.

    The mechanic does a tier shift, and this shift is going hand in hand with the statement I made in the DevBlog:

    "we are working on new daily quests which should cover the endgame tier starting from level 66. These quests demand high level resources like platinum ore and mahogany wood in exchange for a higher amount of crystal rewards."

    The new daily quests give you more crystals than before.

    Reading through your post I can see that this is not the issue you're having with the new daily quests. The issue I do see is, that the requirements for each single crystal have risen with the tier shift. I fully understand those concerns and we will try to investigate this topic to find out if and where it can be improved.

    Have fun
    BB_Alex

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    Yeah I suppose I focused on cost a too heavily, but with multiple quest asking for the same resource in different value and giving the exact same reward, it is hard to look past. I do not mind paying elite resources one bit, most of them are as abundant as fish. But you post in that same dev blog that we are trying to help you out with the bottleneck of the elite barracks then give us a daily that adds 2 hours, on a level 6, to our queue... that is not helping. Again, you say you want to help out with how slow the bookbinder works and again you want a day's production of manuscripts, or 7ish hours clogged up in the rarity for people who were lucky enough to find the recipe.

    Average crystals per day is nice and all, but you are bragging about tearing down a wall while building one just down the road. I suppose Perwyn is right though. It will probably be years before I get to level 66 so perhaps I will have piles of manuscripts laying around by then and they will mean nothing to me. I know no matter what you chose, someone is not going to like it and I am not trying to be whinny {failing miserably}. Just wanting the end game items just seems to be bothering me. One quest asks to donate 5 crossbowmen and 5 elite soldiers. If it were changed to 100 crossbows and 100 damascene swords, I doubt I would have a problem with it.

  10. #10
    Blue Byte Gamedesign Team BB_Alex's Avatar
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    Quote Originally Posted by Teetays View Post
    Yeah I suppose I focused on cost a too heavily, but with multiple quest asking for the same resource in different value and giving the exact same reward, it is hard to look past. I do not mind paying elite resources one bit, most of them are as abundant as fish. But you post in that same dev blog that we are trying to help you out with the bottleneck of the elite barracks then give us a daily that adds 2 hours, on a level 6, to our queue... that is not helping. Again, you say you want to help out with how slow the bookbinder works and again you want a day's production of manuscripts, or 7ish hours clogged up in the rarity for people who were lucky enough to find the recipe.

    Average crystals per day is nice and all, but you are bragging about tearing down a wall while building one just down the road. I suppose Perwyn is right though. It will probably be years before I get to level 66 so perhaps I will have piles of manuscripts laying around by then and they will mean nothing to me. I know no matter what you chose, someone is not going to like it and I am not trying to be whinny {failing miserably}. Just wanting the end game items just seems to be bothering me. One quest asks to donate 5 crossbowmen and 5 elite soldiers. If it were changed to 100 crossbows and 100 damascene swords, I doubt I would have a problem with it.
    I think we did help out with the bottle necks by providing the chance to get zone wide recruitment buffs and the manuscript recipes. We don't ask from you to produce 2 manuscripts or to put additional 2 hours on your barracks every single day. There are several daily quests in the pool and they differ from each other. Of course we will introduce mechanics and content making use of those new buffs and recipes to have a stable drain and demand. This will create a need and will support decisions and make them more valuable.

    Yes we do try to help with bottlenecks and provide additional interesting stuff, but we don't want to loosen them too much. This won't help, just push the system into the opposite extreme. Of course we do remove walls and build new hurdles, this is in my opinion very important. There has to be stuff to overcome, there have to be walls to climb over. A completely even and polished path will make the game less exciting for a lot people.

    Most of the stuff you wrote can be pinned down to the diference in how we define words and stuff. With "helping out with something" I didn't tend to say "we get rid of this completely"

    Have fun
    BB_Alex

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