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Thread: MCC Simulator

  1. #331

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    Hi, does the sim work for the "lost city" venture with the buffs from the adventure, the buffs from the weather control station and Boris?
    Current "Wegklopper"

  2. #332

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    Quote Originally Posted by Kebabtomte View Post
    Is there any button or something to reset general setting regarding troops to use when sim if i change to something else and can't remember original settings?
    Only way currently would be by doing a copy of the attack group and test values with it. All attack group values and changes are autosaved so it would be hard to know which ones were the preferred originals with a reset to original settings, eg. the ones after program launch, the ones that were there 10 min ago etc.

    Quote Originally Posted by hades8840 View Post
    Seem to be having problems since v1.88 i like to try the chain of camps when i can to save time when i am doing maps during events but i am finding even when only two camps are clicked that it just hangs when i have multple gens to test after the first one gen it just wont do others even clicking cancel wont reset it i have to close the program and retry
    Does it happen with all maps or some specific?

    Quote Originally Posted by Helmchen_ View Post
    Hi, does the sim work for the "lost city" venture with the buffs from the adventure, the buffs from the weather control station and Boris?
    All 3 are supported and have not heard anyone having issues with such combo although the venture is not that popular

  3. #333

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    Nov 2012
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    New version 1.89 BETA

    - Added the new Older Gemini General
    - Added the new Co-op: Split City in Summer as units only template because the camps do not really look like they are the final version
    - Added buttons to the zero enemy troop values in the enemy unit input popup window

    Download .ZIP from Google drive (Windows)

  4. #334
    QuaYeRx's Avatar
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    The Older Gemini General is now dealing splash damage.

  5. #335

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    Quote Originally Posted by QuaYeRx View Post
    The Older Gemini General is now dealing splash damage.
    Yeah I'll upload a new version tomorrow when I've played the new coop once on our server and verified that the troops match the test server ones

  6. #336

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    New version 1.90 BETA

    - Added splash damage for the Older Gemini General
    - Added the enemy unit input popup window support also to the custom simulation tab
    - Added camp selections to the new co-op: Split City in Summer
    - Added new player selection for co-op maps that filters the views based on the selection
    - Changed the custom simulation to always allow the use of elite army units

    Download .ZIP from Google drive (Windows)

  7. #337

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    Nov 2012
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    New version 1.91 BETA

    - Added a missing trap camp to the left side of the Split City in Summer map
    - Fixed other coop player camp labels randomly appearing in the play-through window when a player filter was selected
    - Fixed the image export to only show camps for the selected player in co-op maps
    - Fixed camp colors in the image export when some of the camps were marked completed


    Download .ZIP from Google drive (Windows)

  8. #338

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    May 2016
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    Hi again,

    Not that i play "Wild Mary" lots but final camp i don't seem to be able to sim since attackwave needs to have two different troops using nus in order to make kill. Wiki use of attackversion works correct but don't seems like attackwave make use of two (rec+bow) or im doing something wrong when i try to sim.

    //Kebab

  9. #339

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    Quote Originally Posted by Kebabtomte View Post
    Hi again,

    Not that i play "Wild Mary" lots but final camp i don't seem to be able to sim since attackwave needs to have two different troops using nus in order to make kill. Wiki use of attackversion works correct but don't seems like attackwave make use of two (rec+bow) or im doing something wrong when i try to sim.

    //Kebab
    Seems to work just fine?
    Wild Mary - Nus 1st wave

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